• Provided leadership to the art team for the Unreal game project “Galactic Shield Maiden”
• Drafted concepts for the game’s creatures and weaponry
• Built rigged character models and applied motion-captured animation
• Created materials for the landscapes and various objects using Substance Designer
• Designed graphic illustrations to the specification of supervisor
• Created motion graphics using Adobe After Effects
• Engaged with other designers and developers through virtual meetings and email
• Designed models & materials for in-game assets for Firetown Studios
• Created promotional/concept art & designs for Firetown Studios
• Collaborated with a team to deliver a 3D animation project to a client